Leila and I are all done our presentation for MeshU. Unfortunately, we have a major FAIL for knock’em down TinEye demo, Leila and I just failed to manage the demo machine and the screen resolution. Not the best example. The basic take aways are pretty simple. Demoing is about telling a story to excite the audience about your company, solution, product. Very simply put demoing is about software. Tell me the problem you are solving then show me the damn software.
- What problem are you solving?
- Why do users want it?
- Remember to slow down and breathe.
We did not cover the differences between demos and pitches. A demo is not a pitch. A pitch may contain a demo. Let’s be honest, we’re all here to see the problem and how your software solves it. Once you’ve captured the attention of individuals, the conversation will naturally flow into details about the company, the team, the development environment, etc.
Many thanks to Ryan Feeley for the visual refresh.